Overwatch 2 Rank Distribution in July 2025 Season 17

The Overwatch 2 Rank Distribution in July 2025, Season 17. It is based on official info and data shared by the Blizzard developers.
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Overwatch 2 rank distribution
Official data in July 2025, Season 17
On July 17, Blizzard shared an updated rank distribution for Season 17, along with several insights into how Overwatch 2 matchmaking works. They have two major goals: to create fun matches and to keep you from waiting too long to jump into them.
How the matchmaking works
Every player has a hidden matchmaking rating (MMR), which represents their skill on a bell curve. This MMR is used to find similarly skilled players.
For example, let’s take someone who is internally rated at 2, which is considered a high-skill player around Masters 5. As soon as they queue up, the system tries to find players who are also rated at 2. If it can’t find a full lobby of players at that exact MMR within a set period of time, it expands outward (both higher and lower) to fill the match. That final lobby may have a skill range between 1.9 and 2.1, which should feel quite balanced.
Role Delta system
Blizzard also uses a system called Role Delta. It aims to match players with similar MMRs within each role.
For example, if one team’s tank has a 1.5 MMR, Role Delta will do its best to find another tank rated 1.5 to compete against them. This helps prevent lopsided games, even when overall team MMRs are close.
Match quality vs queue time
In Competitive Mode, matchmaking aims to ensure that the absolute lowest win rate probability a team encounters is 40%.
The vast majority of games fall within a 45–55% win rate probability range. However, maintaining this balance can be challenging during off-peak hours, in low-population regions, and at very high skill levels, as fewer players are available.
In the past, the developers experimented with expanding MMR ranges to reduce queue times, but this resulted in unbalanced and lower-quality matches. They continue to tweak the system to provide the best balance between wait time and fairness.
The average rank is High Gold / Low Platinum.
Distribution:
Bronze: 2.4%
Silver: 12.6%
Gold: 31.7%
Platinum: 34.9%
Diamond: 14.9%
Master: 3.2%
Grandmaster: 0.3%
Champion: <0.1%
Top percentage of players
Below, a cumulative chart indicating the percentile of players. For example, as a Diamond you are in the top 18.5% of the player base.
Rank | Top% |
---|---|
Bronze | 100 |
Silver | 97.7 |
Gold | 85.1 |
Platinum | 53.4 |
Diamond | 18.5 |
Master | 3.6 |
Grandmaster | 0.4 |
Champion | <0.1 |
Official data in October 2024, Season 12
At the end of Season 12, Morgan Maddren, server engineer at Blizzard on the Overwatch team, shared a snapshot of the current rank curve.
It includes every player who has played at least 1 match of comp with a non-placement rank (on each role) in the past month, and looks at their rank as of their most recently played match.
Season 12 marks the second time the developers have implemented a rank reset, so the player base is still stabilizing, with more players potentially reaching higher ranks in future seasons.
It includes data from all servers and platforms worldwide.
Note: Morgan shared a graph of the rank distribution without specifying the exact numerical percentages. I used his graph to derive the percentage of players and create my own graphs and tables. Although these numbers are estimates, they are based on the official graph and therefore can be considered fairly accurate.
The average rank is Gold.
Distribution:
Bronze: 4.7%
Silver: 20.2%
Gold: 36.7%
Platinum: 26.9%
Diamond: 9.4%
Master: 1.9%
Grandmaster: 0.2%
Champion: 0.07%
Top percentage of players
Below, a cumulative chart indicating the percentile of players. For example, as a Platinum you are in the top 38.5% of the player base.
Rank | Top% |
---|---|
Bronze | 100 |
Silver | 95.4 |
Gold | 75.2 |
Platinum | 38.5 |
Diamond | 11.6 |
Master | 2.2 |
Grandmaster | 0.27 |
Champion | 0.07 |
Official data in June 2023, Season 5
In July 2023, the Overwatch 2 developers posted a blog post on competitive play and skill rating, sharing a graph of the rank distribution on PC.
The graph did not include hard numbers, but Blizzard forum Rezeak used it to determine the current rank distribution. While this is an estimation, it is based on official info shared by the developers, so it can be considered reliable.
Comparing this rank distribution with the latest official one available for Overwatch 1, we can notice two main points:
A noticeable increase in the Bronze population, likely due to the new players who joined the game after it became Free to Play.
Significant inflation at higher ranks (around 25% at Diamond and Master, and 60% at GrandMaster), which is expected as older players improved and mastered the game over time.
The average rank is high Gold.
Distribution:
Bronze: 10.2%
Silver: 19.2%
Gold: 26.7%
Platinum: 26.2%
Diamond: 12.2%
Master: 3.9%
Grandmaster: 1.6%
Top percentage of players
Below, a cumulative chart indicating the percentile of players. For example, as a Diamond you are in the top 17.7% of the player base.
Rank | Top% |
---|---|
Bronze | 100 |
Silver | 89.8 |
Gold | 70.6 |
Platinum | 43.9 |
Diamond | 17.7 |
Master | 5.5 |
Grandmaster | 1.6 |
Overwatch 1 rank distribution
The latest official data at our disposal
Overwatch game director Jeff Kaplan released the tier distribution for the competitive mode in February.
The breakdown reveals the percentage of players in each rank. We don’t know if they represent the current ranks or the season highs, and if players on all platforms or only on PC. I believe these are the average data across all platforms.
Bronze - 8%
Silver - 21%
Gold - 32%
Platinum - 25%
Diamond - 10%
Master - 3%
Grandmaster - 1%
I compared these statistics with the ones publicly available through different Overwatch statistical websites, and the distribution is pretty much the same. It means we can trust the data they provide for the actual and the future rank distributions.
These websites do not gather data from all players in the game and are often biased towards high ranked players. Still, the percentage of population covered is huge, particularly for PC, so they can give us a proper idea of the skill rating distribution.
Skill rating required for each tier
The following distributions are percentile based.
Bronze - 1 to 1499 SR
Silver - 1500 to 1999 SR
Gold - 2000 to 2499 SR
Platinum - 2500 to 2999 SR
Diamond - 3000 to 3499 SR
Master - 3500 to 3999 SR
Grandmaster - 4000+ SR
Every month, I will gather the data and update this article with the SR distribution on PC, Xbox, and PlayStation.
Through the dataset, we will be able to compare the skill rating difference in each platform and how the distribution evolves over time - if there will be any difference!
July 2019 - Season 17
PC SR Distribution
Bronze - 0 to 5.1%
Silver - 5.2 to 19.8%
Gold - 19.9 to 49.2%
Platinum - 49.3 to 79.1%
Diamond - 79.2 to 91.9%
Master - 92.0 to 97.4%
Grandmaster - 97.5 to 100%
The average player on PC is in the Platinum tier: 2507 rank is equal to the 50 percentile.
XBOX SR Distribution
Bronze - 0 to 2.1%
Silver - 2.2 to 13.9%
Gold - 14.1 to 44.1%
Platinum - 44.2 to 78.8%
Diamond - 78.9 to 93.2%
Master - 93.3 to 98.9%
Grandmaster - 99.0 to 100%
The average player on Xbox is in the Platinum tier: 2566 rank is equal to the 50 percentile.
PS SR Distribution
Bronze - 0 to 2.5%
Silver - 2.6 to 14.7%
Gold - 14.8 to 44.9%
Platinum - 45.0 to 78.7%
Diamond - 78.8 to 93.5%
Master - 93.6 to 99.0%
Grandmaster - 99.1 to 100%
The average player on PlayStation is in the Platinum tier: 2552 rank is equal to the 50 percentile.
A summary of the data (PC-based)
About 50% of the players is in the Gold tier or below. Platinum is already a great accomplishment as it represents up to the top 77% of the player base.
There is a huge difference between low and high Platinum players. The Platinum tier goes from the 48.9 to the 77.2 percentile on PC, including both players just above the average and those in the top 30%.
There are less low rank players on console. We don’t have official data, so this stat could be biased, but overall both the Xbox and PlayStation datasets at our disposal confirm it.
Diamonds are a restricted group, and Masters and Grandmasters represent the elite. Only the top 3% of the players reached the highest tier in Overwatch. If you are at Diamond or beyond, do not underestimate your skills!
Notable changes:
The statistics in June confirmed the changes that took place in the previous month.
In May, the entire distribution on all platforms changed, and the average rank (50 percentile) increased.
In March, high Gold players on PC moved from the 54.7 to the 57.7 percentile, but the average remained the same.
June 2019 - S16
PC distribution
Bronze - 0 to 5.2%
Silver - 5.3 to 19.9%
Gold - 20.0 to 49.3%
Platinum - 49.4 to 79.0%
Diamond - 79.1 to 91.8%
Master - 91.9 to 97.4%
Grandmaster - 97.5 to 100%
Xbox distribution
Bronze - 0 to 2.2%
Silver - 2.3 to 14.2%
Gold - 14.3 to 44.1%
Platinum - 44.2 to 78.4%
Diamond - 78.5 to 92.9%
Master - 93.0 to 98.9%
Grandmaster - 99.0 to 100%
PS distribution
Bronze - 0 to 2.5%
Silver - 2.6 to 14.7%
Gold - 14.8 to 44.9%
Platinum - 45.0 to 78.5%
Diamond - 78.6 to 93.4%
Master - 93.5 to 98.9%
Grandmaster - 99.0 to 100%
May 2019 - S16
PC distribution
Bronze - 0 to 5.3%
Silver - 5.4 to 19.9%
Gold - 20.0 to 49.3%
Platinum - 49.4 to 79.0%
Diamond - 79.1 to 91.8%
Master - 91.9 to 97.3%
Grandmaster - 97.4 to 100%
Xbox distribution
Bronze - 0 to 2.2%
Silver - 2.3 to 14.2%
Gold - 14.3 to 44.2%
Platinum - 44.3 to 77.6%
Diamond - 77.7 to 93.1%
Master - 93.2 to 98.9%
Grandmaster - 99.0 to 100%
PS distribution
Bronze - 0 to 2.5%
Silver - 2.6 to 14.7%
Gold - 14.8 to 44.8%
Platinum - 44.9 to 79.4%
Diamond - 79.5 to 93.5%
Master - 93.6 to 98.9%
Grandmaster - 99.0 to 100%
April 2019 - S15
PC distribution
Bronze - 0 to 5.3%
Silver - 5.4 to 19.9%
Gold - 20.0 to 49.2%
Platinum - 49.3 to 78.9%
Diamond - 79.0 to 91.7%
Master - 91.8 to 97.3%
Grandmaster - 97.4 to 100%
Xbox distribution
Bronze - 0 to 2.2%
Silver - 2.3 to 14.1%
Gold - 14.2 to 43.7%
Platinum - 43.8 to 77.4%
Diamond - 77.5 to 92.9%
Master - 93.0 to 98.8%
Grandmaster - 98.9 to 100%
PS distribution
Bronze - 0 to 2.5%
Silver - 2.6 to 14.7%
Gold - 14.8 to 44.7%
Platinum - 44.8 to 78.0%
Diamond - 78.1 to 93.1%
Master - 93.2 to 98.8%
Grandmaster - 98.9 to 100%
March 2019 - S15
PC distribution
Bronze - 0 to 5.3%
Silver - 5.4 to 19.9%
Gold - 20.0 to 49.0%
Platinum - 49.1 to 78.6%
Diamond - 78.7 to 91.8%
Master - 91.9 to 97.3%
Grandmaster - 97.4 to 100%
Xbox distribution
Bronze - 0 to 2.2%
Silver - 2.3 to 13.9%
Gold - 14.0 to 43.5%
Platinum - 43.6 to 76.9%
Diamond - 77.0 to 92.9%
Master - 93.0 to 98.8%
Grandmaster - 98.9 to 100%
PS distribution
Bronze - 0 to 2.5%
Silver - 2.6 to 14.7%
Gold - 14.8 to 44.5%
Platinum - 44.6 to 78.9%
Diamond - 79.0 to 93.1%
Master - 93.2 to 98.8%
Grandmaster - 98.9 to 100%
February 2019 - S14
PC distribution
Bronze - 0 to 5.3%
Silver - 5.4 to 19.9%
Gold - 20.0 to 49.0%
Platinum - 49.1 to 78.6%
Diamond - 78.7 to 91.4%
Master - 91.5 to 97.0%
Grandmaster - 97.1 to 100%
Xbox distribution
Bronze - 0 to 2.2%
Silver - 2.3 to 13.9%
Gold - 14.0 to 43.1%
Platinum - 43.2 to 76.8%
Diamond - 76.9 to 92.4%
Master - 92.5 to 98.6%
Grandmaster - 98.7 to 100%
PS distribution
Bronze - 0 to 2.5%
Silver - 2.6 to 14.6%
Gold - 14.7 to 44.3%
Platinum - 44.4 to 78.5%
Diamond - 78.6 to 92.8%
Master - 92.9 to 98.6%
Grandmaster - 98.7 to 100%
January 2019 - S14
PC distribution
Bronze - 0 to 5.5%
Silver - 5.6 to 20.0%
Gold - 20.1 to 49.0%
Platinum - 49.1 to 77.4%
Diamond - 77.5 to 91.4%
Master - 91.5 to 97.1%
Grandmaster - 97.2 to 100%
Xbox distribution
Bronze - 0 to 2.2%
Silver - 2.3 to 13.9%
Gold - 14.0 to 43.0%
Platinum - 43.1 to 76.6%
Diamond - 76.7 to 92.5%
Master - 92.6 to 98.7%
Grandmaster - 98.8 to 100%
PS distribution
Bronze - 0 to 2.7%
Silver - 2.8 to 14.6%
Gold - 14.7 to 44.1%
Platinum - 44.2 to 77.3%
Diamond - 77.4 to 92.7%
Master - 92.8 to 98.4%
Grandmaster - 98.5 to 100%
December 2018 - S13
PC distribution
Bronze - 0 to 5.5%
Silver - 5.6 to 20.1%
Gold - 20.2 to 48.8%
Platinum - 48.9 to 77.2%
Diamond - 77.3 to 91.3%
Master - 91.4 to 96.9%
Grandmaster - 97.0 to 100%
Xbox distribution
Bronze - 0 to 2.2%
Silver - 2.3 to 13.9%
Gold - 14.0 to 42.6%
Platinum - 42.7 to 76.1%
Diamond - 76.2 to 92.2%
Master - 92.3 to 98.5%
Grandmaster - 98.6 to 100%
PS distribution
Bronze - 0 to 2.7%
Silver - 2.8 to 14.6%
Gold - 14.7 to 43.8%
Platinum - 43.9 to 76.7%
Diamond - 76.8 to 92.5%
Master - 92.6 to 98.4%
Grandmaster - 98.5 to 100%
November 2018 - S13
PC distribution
Bronze - 0 to 5.6%
Silver - 5.7 to 20.4%
Gold - 20.5 to 49.1%
Platinum - 49.2 to 77.4%
Diamond - 77.5 to 91.4%
Master - 91.5 to 97.0%
Grandmaster - 97.1 to 100%
Xbox distribution
Bronze - 0 to 2.2%
Silver - 2.3 to 13.8%
Gold - 13.9 to 42.5%
Platinum - 42.6 to 76.1%
Diamond - 76.2 to 92.3%
Master - 92.4 to 98.6%
Grandmaster - 98.7 to 100%
PS distribution
Bronze - 0 to 2.8%
Silver - 2.9 to 14.7%
Gold - 14.8 to 43.9%
Platinum - 44.0 to 76.7%
Diamond - 76.8 to 92.4%
Master - 92.5 to 98.4%
Grandmaster - 98.5 to 100%
October 2018 - S12
PC distribution
Bronze - 0 to 5.9%
Silver - 6.0 to 20.6%
Gold - 20.7 to 49.1%
Platinum - 49.2 to 77.3%
Diamond - 77.4 to 91.1%
Master - 91.2 to 96.8%
Grandmaster - 96.9 to 100%
Xbox distribution
Bronze - 0 to 2.2%
Silver - 2.3 to 13.6%
Gold - 13.7 to 42.1%
Platinum - 42.2 to 75.5%
Diamond - 75.6 to 91.6%
Master - 91.7 to 98.3%
Grandmaster - 98.4 to 100%
PS distribution
Bronze - 0 to 2.8%
Silver - 2.9 to 14.7%
Gold - 14.8 to 43.6%
Platinum - 43.7 to 76.1%
Diamond - 76.2 to 91.9%
Master - 92.0 to 98.1%
Grandmaster - 98.2 to 100%
September 2018 - S12
PC distribution
Bronze - 0 to 5.9%
Silver - 6.0 to 21.0%
Gold - 21.1 to 49.5%
Platinum - 49.6 to 77.5%
Diamond - 77.6 to 91.3%
Master - 91.4 to 96.8%
Grandmaster - 96.9 to 100%
Xbox distribution
Bronze - 0 to 2.3%
Silver - 2.4 to 13.9%
Gold - 14.0 to 42.0%
Platinum - 42.1 to 75.2%
Diamond - 75.3 to 91.5%
Master - 91.6 to 98.1%
Grandmaster - 98.2 to 100%
PS distribution
Bronze - 0 to 2.8%
Silver - 2.9 to 14.8%
Gold - 14.9 to 43.7%
Platinum - 43.8 to 76.0%
Diamond - 76.1 to 91.8%
Master - 91.9 to 98.1%
Grandmaster - 98.2 to 100%
August 2018 - S11
PC distribution
Bronze - 0 to 6.1%
Silver - 6.2 to 21.5%
Gold - 21.6 to 50.1%
Platinum - 50.2 to 77.7%
Diamond - 77.8 to 91.2%
Master - 91.3 to 96.7%
Grandmaster - 96.8 to 100%
Xbox distribution
Bronze - 0 to 2.3%
Silver - 2.4 to 14.0%
Gold - 14.1 to 41.7%
Platinum - 41.8 to 74.4%
Diamond - 74.5 to 90.8%
Master - 90.9 to 97.6%
Grandmaster - 97.7 to 100%
PS distribution
Bronze - 0 to 3.0%
Silver - 3.1 to 15.1%
Gold - 15.2 to 43.8%
Platinum - 43.9 to 75.4%
Diamond - 75.5 to 91.2%
Master - 91.3 to 97.8%
Grandmaster - 97.9 to 100%
July 2018 - S11
PC distribution
Bronze - 0 to 6.4%
Silver - 6.5 to 22.3%
Gold - 22.4 to 51.1%
Platinum - 51.2 to 78.4%
Diamond - 78.5 to 91.5%
Master - 91.6 to 96.7%
Grandmaster - 96.8 to 100%
Xbox distribution
Bronze - 0 to 2.6%
Silver - 2.7 to 14.8%
Gold - 14.9 to 42.9%
Platinum - 43 to 75.2%
Diamond - 75.3 to 91%
Master - 91.1 to 97.6%
Grandmaster - 97.7 to 100%
PS distribution
Bronze - 0 to 3.1%
Silver - 3.2 to 15.7%
Gold - 15.8 to 44.7%
Platinum - 44.8 to 75.7%
Diamond - 75.8 to 91.3%
Master - 91.4 to 97.7%
Grandmaster - 97.8 to 100%
June 2018 - S10
PC distribution
Bronze - 0 to 6.5%
Silver - 6.6 to 22.3%
Gold - 22.4 to 51.1%
Platinum - 51.2 to 78.1%
Diamond - 78.2 to 91.3%
Master - 91.4 to 96.5%
Grandmaster - 96.6 to 100%
Xbox distribution
Bronze - 0 to 2.6%
Silver - 2.7 to 14.5%
Gold - 14.6 to 42.3%
Platinum - 42.4 to 74.1%
Diamond - 74.2 to 90.1%
Master - 90.2 to 97%
Grandmaster - 97.1 to 100%
PS distribution
Bronze - 0 to 3.1%
Silver - 3.2 to 15.6%
Gold - 15.7 to 44.5%
Platinum - 44.6 to 75%
Diamond - 75.1 to 90.6%
Master - 90.7 to 97.3%
Grandmaster - 97.4 to 100%
May 2018 - S10
PC distribution
Bronze - 0 to 6.8%
Silver - 6.9 to 22.5%
Gold - 22.6 to 50.3%
Platinum - 50.4 to 75.4%
Diamond - 76.5 to 89.3%
Master - 89.4 to 95.3%
Grandmaster - 95.4 to 100%
Xbox distribution
Bronze - 0 to 2.2%
Silver - 2.3 to 12.6%
Gold - 12.7 to 38.1%
Platinum - 38.2 to 70.2%
Diamond - 70.3 to 87.6%
Master - 87.7 to 95.3%
Grandmaster - 95.4 to 100%
PS distribution
Bronze - 0 to 2.9%
Silver - 3 to 14.3%
Gold - 14.4 to 41.8%
Platinum - 41.9 to 72.5%
Diamond - 72.6 to 89.4%
Master - 89.5 to 96.2%
Grandmaster - 96.3 to 100%
April 2018 - S9
PC distribution
Bronze - 0 to 7.7%
Silver - 7.8 to 26.3%
Gold - 26.4 to 57.3%
Platinum - 57.4 to 83.8%
Diamond - 83.9 to 94.6%
Master - 94.7 to 98.5%
Grandmaster - 98.6 to 100%
Xbox distribution
Bronze - 0 to 3.4%
Silver - 3.5 to 17.5%
Gold - 17.6 to 48.9%
Platinum - 49 to 79.5%
Diamond - 79.6 to 93.9%
Master - 94 to 99.2%
Grandmaster - 99.3 to 100%
PS distribution
Bronze - 0 to 3.9%
Silver - 4 to 18.6%
Gold - 18.7 to 49.5%
Platinum - 49.6 to 79.4%
Diamond - 79.5 to 93.7%
Master - 93.8 to 98.9%
Grandmaster - 99 to 100%
March 2018 - S9
PC distribution
Bronze - 0 to 7.8%
Silver - 7.9 to 26.5%
Gold - 26.6 to 57.7%
Platinum - 57.8 to 84.3%
Diamond - 84.4 to 94.9%
Master - 95 to 98.7%
Grandmaster - 98.8 to 100%
Xbox distribution
Bronze - 0 to 3.4%
Silver - 3.5 to 17.5%
Gold - 17.6 to 48.9%
Platinum - 49 to 79.9%
Diamond - 80 to 94%
Master - 94.1 to 99.3%
Grandmaster - 99.4 to 100%
PS distribution
Bronze - 0 to 3.9%
Silver - 4 to 18.6%
Gold - 18.7 to 49.4%
Platinum - 49.5 to 79.3%
Diamond - 79.4 to 93.6%
Master - 93.7 to 99%
Grandmaster - 99.1 to 100%
February 2018 - S8
PC distribution
Bronze - 0 to 7.9%
Silver - 8 to 26.7%
Gold - 26.8 to 54.7%
Platinum - 54.8 to 85.7%
Diamond - 85.8 to 94.7%
Master - 94.8 to 98.5%
Grandmaster - 98.6 to 100%
Xbox distribution
Bronze - 0 to 3.4%
Silver - 3.5 to 17.5%
Gold - 17.6 to 48.6%
Platinum - 48.7 to 79.9%
Diamond - 80 to 93.7%
Master - 93.8 to 99.1%
Grandmaster - 99.2 to 100%
PS distribution
Bronze - 0 to 3.9%
Silver - 4 to 18.5%
Gold - 18.6 to 49.2%
Platinum - 49.3 to 78.8%
Diamond - 78.9 to 93.3%
Master - 93.4 to 98.7%
Grandmaster - 98.8 to 100%
Season 3 statistics
As a comparison, we also have access to the official season 3 statistics shared by Blizzard. They are all season highs, but again we don’t know if they represent only PC players or all the platforms. Overall, the division is very similar to the one released by Jeff Kaplan.
Bronze - 6%
Silver - 22%
Gold - 34%
Platinum - 23%
Diamond - 10%
Master - 3%
Grandmaster - <1%
Credit to OverwatchTracker for the data and the images used in this article during Overwatch 1 - Header image: Blizzard