NS raised the public awareness on a not-yet widespread issue affecting Dota 2: Cheats. For a cheap monthly price everyone could boost their gameplay.
Yaroslav Vladimirovich "NS" Kuznetsov is a retired Dota player who started competing in 2006. His career ended in August 2014, and in the last two years he played for Virtus.pro as a position 4. Currently, NS works for RuHub as a caster and analyst - he is famous in the Russian community for his video analysis and guides.
No VAC bans issued
NS bought one of the Dota 2 hacks, which has a cost of $9 monthly. He tried the cheats in pubs, but he didn’t use his primary account neither he played in ranked. Overall, he used them for two days and in less than ten matches.
The developers of the cheat assure that no user has been banned so far because their software “freezes” the VAC module. NS received no ban and he also noticed no complaints regarding bans in the official forum.
There are many cheats that boost your gameplay when playing specific heroes, here are some examples:
Invoker auto-casting tool is useful versus a single target, but the software has problems when dealing against multiple opponents. Overall, an experienced Invoker doesn’t need it, but it will transform every newbie in a decent player.
Pudge auto-hook works quite well. Simply pressing a button it automatically hooks the closest hero. Sometimes it has issues, but overall it greatly enhances your gameplay as you can hook even heroes in the Fog of War. You do not need to face the hero or even move your mouse cursor at all.
Io has a tool that automatically collides all summoned spirits against a target, and it works flawlessly.
Techies’ mines auto-kill enemies passing nearby.
NS points out that these cheats are mediocre for an experienced player, but the general game cheats can really make a difference even at a pro level.
A short summary of some functions showed in the video:
You can see the mana bar of the opponents and the cooldown timer of their skills.
When using a Soul Ring, the software automatically drops the Arcane Boots on the ground, picking them up shortly after. Everything is done at such a speed that you can barely notice it from the video.
You can maximize the camera distance and draw a circle around your hero. Very useful to have a better vision of your surroundings, evade ganks, stay at the maximum and safest distance from creeps while gaining experience, and more. For example, with Lone Druid you can always remain at the optimal distance from the Spirit Bear while he is attacking the target.
The auto-pickup rune tool is unbeatable. He tested it multiple times, and it is almost impossible for the opponent to snatch the rune.
If you have an item such as the Orchid Malevolence of the Scythe of Vyse, the cheat automatically uses them on any opponent attempting to cast a crowd control spell (stun, root, silence, disarm, etc). He tested them against an Enigma, and he could never use his Black Hole. The cheat doesn’t work if the opponent is affected by invisibility.
It shows spells you are not supposed to see, such as Spirit Breaker’s Charge of Darkness, Kunkka’s Torrent, and the trajectory of Mirana’s Sacred Arrow. Fortunately, it doesn’t work with all spells - for example, it doesn’t detect Invoker’s Sun Strike.
Every time an enemy is teleporting, you receive an alert in the top right corner, and the teleport location is indicated both on the mini-map and in the Fog of War.
You also know when an enemy is farming in the jungle as you can see when they are attacking a neutral camp and how many creeps are left.
These tools are extremely useful for experienced players and boosters, who know how to exploit all the extra info for proper ganks and pushes.
Overall, the community must appreciate the work of NS, who talked about a taboo topic to raise the public awareness on a problem that is infesting our games.
Honestly, nobody knows the number of cheaters in Dota 2, and maybe it is still very limited, but we hope that Valve will take action and prepare some countermeasures before it is too late.
Header image and all images in the article: RuHub
Vincenzo is an esports writer with five years of experience. Former head editor for Natus Vincere, he has produced content for DreamHack, FACEIT, DOTAFire, 2P, and more. Follow him on @SkulzDota.